| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Grizzly, Polar | Threat Value: | 768 | |
| Vehicle Type: | Walker | Offensive Value: | 1,720 | |
| Production Type: | Limited Production | Defensive Value: | 257 | |
| Cost: | 1,974,857.14 marks | Miscellaneous Value: | 326 | |
| Manufacturer: | Northco/Shaian Mechanics | Size: | 7 | |
| Use: | Fire Support | Original Default Size: | 9 | |
| Height: | 5.1 meters | Indv. Lemon Dice: | 2 | |
| Length: | 3.5 meters | Crew: | 1 | |
| Width: | 3.8 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 70mm | |||
| Armor Material: | Durasheet/Ceramic | Armor | ||
| Standard Op. Weight: | 9075 kg | Light Damage: | 18 | |
| Primary Move Mode: | Walker (39 kph) | Heavy Damage: | 36 | |
| Secondary Move Mode: | Ground (65 kph) | Overkill: | 54 | |
| Deployment Range: | 400 km | |||
| Sensor Range: | 3 km | Vehicle Availability | ||
| Communication Range: | 10 km | Availability Threshhold: | 7 | |
| Powerplant: | V-Engine | Max Number on Field: | 5 | |
| Engine Output: | 956hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | 0 | Combat Speed: | 3 | |
| Communications: | 0 | Top Speed: | 6 | |
| Fire Control: | 0 | Secondary Move Mode: | Ground | |
| Combat Speed: | 6 | |||
| Top Speed: | 11 | |||
| Maneuver: | -1 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Heavy Grenade Launcher | IF | ||||||||
| Medium Field Mortar | AE0, MR5, IF | ||||||||
| Heavy Machine Gun | AI | ||||||||
| Deployable Pack Gun | Dis | ||||||||
| Vibroblade |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Climbing Apparatus | Climbing equipment | ||
| Double Towing Capacity | Can tow twice its own weight | ||
| HEP: Desert | - | ||
| Reinforced Armor | F Arc; add to base armor | ||
| Manipulator Arm x2 | Can punch |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| A key axiom of Northern defense is that whoever controls the high mountains and cliffs of the Arctic regions can, via effective artillery fire, control the valleys below. The CNCS's highly regarded Thunderhammer artillery and fire support strider is based on this principle, but the cumbersome machine was always somewhat vulnerable to close assaults. To correct this situation, a companion vehicle was developed in the early TN 1920s: the Polar Grizzly. With the Rabid Grizzly, Northern units already had the Grizzly's heavy armor and the formidable bombardment capabilities of the UBM-100 field mortar, so it was relatively simple to refit existing Rabids with climbing claws and foot cleats to produce an effective mountain-capable artillery Gear. The machine would thus be capable of not only assuming the close defense of the strider/Gear pair but also contribue to the barrage unleashed on the valley below. |